Screens 2D Graphics Crash Course Computer Science 23

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01 Nov 2020

Today we begin our discussion of computer graphics So we ended last episode with the proliferation of command line or text interfaces which sometimes used screens but typically electronic typewriters or teletypes onto paper But by the early 1960s a number of technologies were introduced to make screens much more useful from cathode ray tubes and graphics cards to ASCII art and light pens This era would mark a turning point in computing - computers were no longer just number crunching machines but potential assistants interactively augmenting human tasks This was the dawn of graphical user interfaces which we ll cover more in a few episodes Pre-order our limited edition Crash Course Computer Science Floppy Disk Coasters here a https 3A 2F 2Fstore dftba com 2Fproducts 2Fcomputer-science-coasters a Produced in collaboration with PBS Digital Studios a http 3A 2F 2Fyoutube com 2Fpbsdigitalstudios a Want to know more about Carrie Anne a https 3A 2F 2Fabout me 2Fcarrieannephilbin a The Latest from PBS Digital Studios a https 3A 2F 2Fwww youtube com 2Fplaylist 3Flist 3DPL1mtdjDVOoOqJzeaJAV15Tq0tZ1vKj7ZV a Want to find Crash Course elsewhere on the internet Facebook - a https 3A 2F 2Fwww facebook com 2FYouTubeCrash a Twitter - a http 3A 2F 2Fwww twitter com 2FTheCrashCourse a Tumblr - a http 3A 2F 2Fthecrashcourse tumblr com a Support Crash Course on Patreon a http 3A 2F 2Fpatreon com 2Fcrashcourse a CC Kids a http 3A 2F 2Fwww youtube com 2Fcrashcoursekids a

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